james bruton focus series
James Bruton focus series #3: Virtual Reality combat with a real robot
It's Saturday, it's the turn of another post of the James Bruton focus series, and it's Boxing Day in the UK and most of the Commonwealth countries. Even if this holiday has nothing to do with boxing, I didn't want to miss the opportunity to take it literally and bring you a project in which James teamed up with final year degree students in Computer Games Technology at Portsmouth University to build a robot that fights a human in a Virtual Reality (VR) game. For this project, the students Michael (Coding & VR Hardware), Stephen (Character Design & Animation), George (Environment Art) and Boyan (Character Design & Animation) designed a VR combat game in which you fight another character. James' addition was to design a real robot that fights the player, so that when they get hit in the game, they also get hit in real life by the robot. The robot and the player's costume are tracked using Vive trackers so the VR system knows where to position each of them in the 3D virtual environment.
James Bruton focus series #1: openDog, Mini Robot Dog & openDog V2
What if you could ride your own giant LEGO electric skateboard, make a synthesizer that you can play with a barcode reader, or build a strong robot dog based on the Boston Dynamics dog robot? Today sees the start of a new series of videos that focuses on James Bruton's open source robot projects. James Bruton is a former toy designer, current YouTube maker and general robotics, electrical and mechanical engineer. He has a reputation for building robot dogs and building Iron Man inspired cosplays. He uses 3D printing, CNC and sometimes welding to build all sorts of robotics related creations.